Tod Rla Walkthrough May 2026
0x20: MOV R3, R5 ; backup target 0x21: SUB R5, R0 ; R5 = difference (target - current) 0x22: JZ 0x28 ; if already equal, jump to idle loop 0x23: ADD R0, R4 ; increment R0 by 1 (R4 is 1) 0x24: JMP 0x21 ; loop back to recalc difference But jumps take cycles, and we must fill exactly to cycle 12.
Better: unroll a fixed sequence of 12 instructions, where each instruction is either a NOP-like or a conditional move that works even if skipped. tod rla walkthrough
We need to design a loop that to the target regardless of skips. 0x20: MOV R3, R5 ; backup target 0x21: