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2530 Bevan Ave | Sidney, BC V8L 1W3, Canada 250-655-1722

Serenade

Sandy Terry Acrylic on Deep Canvas 30" x 70"

Serenade
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"Santa's Rally" Holiday Exhibition

December 6 - December 24, 2025

The holiday season has arrived, and we’re delighted to unveil our annual special exhibition. This year is particularly meaningful as we celebrate our very first holiday in our new location! With the gallery nearing its 40th anniversary next year, we’ve also given our holiday show a refreshing new title, transitioning from “Santa’s Chest” to “Santa’s Rally”.

New works from our artists continue to come in, and we’ve been joyfully arranging them into a festive display, though figuring out how to fit everything on the walls is a royal challenge! If you haven’t had a chance to visit our new space yet, we’d love to welcome you. Come see what’s new and we’re sure you’ll be delighted!

And if you’re not nearby, no worries! All artworks can be viewed on our website, and we ship worldwide. If you’re purchasing a piece as a Christmas gift, we’ll do everything we can to ensure it arrives on or before December 24th.

Enter To View The Show Now!

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Josephine Fletcher Spotlight

November 29 - December 20, 2025

We are thrilled to announce our next Spotlight Show, dedicated entirely to the vibrant and evocative work of Josephine Fletcher (Josi), the beloved Salt Spring Island painter whose landscapes pulse with the wild beauty of the West Coast.

Josi’s paintings are a celebration of colour and light, born from her deep connection to the landscapes that surround her. Nurtured amid the artistic community of Hornby Island and now thriving on Salt Spring, her bold, painterly strokes evoke the transcendental spirit of nature: arbutus groves bending in the wind, sandstone shores kissed by the sea, and the fleeting glow of a full moon over Fulford Harbour. Influenced by the Fauves and the quiet power of Emily Carr, her work is both masterful and deeply personal, a love letter to the Gulf Islands she calls home.

Since Josi joined our gallery's roster in 2022, her bold, unapologetic paintings have sparked lively (and sometimes heated!) conversations among artists, collectors, and visitors alike. Far from shying away, we’ve welcomed the energy! I’m absolutely delighted to share that Josi has just been awarded one of the top honours from the 2025 Salt Spring National Art Prize (SSNAP): the prestigious Salon des Refusés Solo Exhibition Prize. This remarkable recognition is a thrilling reaffirmation of the vision, courage, and sheer talent that first drew us to Josi’s work, and that continues to captivate (and occasionally provoke) everyone who steps in front of her canvases.

Josi will be at the gallery on Saturday November 29 to meet and greet from 11am to 3pm. Whether you’re a longtime admirer of Josephine’s transcendent visions or discovering her passion for the first time, please join us! Wine, warmth, and wonderful company guaranteed!

Enter To View The Show Now!

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In the rapidly evolving landscape of virtual reality, we have seen a shift from rigid, polygonal worlds toward organic, living environments. We’ve had VR painting (Tilt Brush), VR sculpting (Medium), and VR social platforms (VRChat). But a new, squishy contender is emerging from research labs and indie game jam basements: .

First, (presented at SIGGRAPH 2024) promises to make BlobCG rendering 3x faster using AI-predicted isosurfaces. Second, Meta's "Oculus Goo" patent (filed Jan 2024) describes a system where hand tracking directly displaces a volumetric blob fluid. No controllers needed—just your fingers parting digital honey. vr blobcg

If you have been searching for "VR BlobCG" and found scattered Reddit threads, obscure GitHub repos, or mind-bending TikTok clips of gooey dragons morphing into teapots, you are not alone. This article is the definitive guide to VR BlobCG—what it is, how it works, why it matters, and where to find it. Let's break the keyword down. VR is self-explanatory (head-mounted displays, motion controllers, full-body tracking). Blob refers to implicit surfaces, metaballs, or soft-body dynamics—objects that lack hard edges and flow like liquid latex or living jelly. CG stands for Computer Graphics, but in this context, it specifically implies Generative or Procedural creation. In the rapidly evolving landscape of virtual reality,

is therefore the practice of generating, manipulating, and simulating volumetric, blob-like organic meshes in real-time, inside a virtual reality environment. Unlike traditional polygons (which are hollow shells), BlobCG utilizes voxels or signed distance fields (SDFs) to create objects that are solid all the way through and can fuse with one another spontaneously. First, (presented at SIGGRAPH 2024) promises to make