This isn't a typo, nor is it a specific software update. "BlobCG" is shorthand for Blob Computer Graphics —a stylistic and technical approach to avatars and environments using soft, squishy, non-rigid meshes that deform in real-time. The "New" signals the third generation of this tech: AI-driven compression, physics-based jiggle, and cross-platform volumetric streaming.
Early VR avatars were mannequins. You had a skeleton (rig) and a hard shell (mesh). When you waved your hand, the arm rotated rigidly at the elbow. It was functional but lifeless. vr blobcg new
While Meta pushes hyper-realistic Codec Avatars that require a server farm to run, the indie community is hugging its way to the future with avatars made of virtual marshmallow. This isn't a typo, nor is it a specific software update